This is a ranged grab.įThrow: Venom traps his opponent in a web cocoon. Grab: Venom shoots a web straight forward and quickly brings it back. UpAir: Venom makes spikes appear on his back. Air Heavy Kick (MvCI)īAir: Venom's hand turns into a bunch of biting snakes. It sends horizontally downwards when you hit this move as the foot comes out. (Based on Lvl 3 in MvCI)ĭAir: A downward kick. Jumping Light Kick, Jumping Light Punch, Air Heavy Kick (MvC2)įAir: A gnarly Double Axe Handle. NAir: A horizontal kick, punch, then a strong finisher where multiple symbiote serpents circle Venom. UpStrong: Two symbiote serpents go around Venom's head and shoulder. Heavy Punch (MvC2)ĭStrong: A symbiote serpent appears from behind Venom and goes around Venom's legs. Medium Punch (MvCI)įStrong: Venom's arms turn into a giant mouth that chomp down. Medium Punch (MvC2)ĭash Attack: Venom stops crawling to stand vertically while swinging his arm downward in one motion. Heavy Punch (MvCI)ĭTilt: Venom sends giant knives out from his back. Light Kick, Light Punch, Crouching Medium Punch (MvC2)įTilt: Venom sends out multiple stinging tentacles from his back. Jab: A low kick, a punch, then a whip of his tongue. He has a ranged grab which is also easily punishable as long as you predict it. ![]() ![]() Venom also has plenty of cooldown on his moves, so shielding is effective against him. Venom's regular movement speed is below average, his wavedash doesn't go very far, and his weight and size make him easy to combo. Overall, Venom makes you play his game, whether it's more offensive or defensive. His Up B, the Web Rope, gives him great mobility options from far away when he does want to get in. His specials give him the ability control the stage by sending out large hitboxes and putting down traps. Venom is a character with large and strong attacks across the board.
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